Changelogs

Patch notes are taken with permission from the subscriber platforms/channels.

Update 0.3.66
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • Added Foot Job Scene to the Ritual Adept.
  • Fixed Bugs related to Liquid Gold and Blood Script.
  • Fixed NPCs having the wrong skins and/or meshes in DSS scenes.
Update 0.3.65
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • Two new Male Jackal skins: Fennec and Painted Lyca.
  • Ambient Fauna "Dunebug" added.
Update 0.3.63
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • This brings access to two new Piercing Cosmetics for every species and a new Cock, both are available by default.
Update 0.3.62
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • This brings access to the new Hot & Bothered threesome scene and Cosmetics in v0.3.60 along with a lil bug fix to the Human Female body for Avatar+ Subscribers.
Update 0.3.60
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • Added new head cosmetics for Felian Female + Male (Backport from UE5)
  • Added new head cosmetics for Jackal Female + Male (Backport from UE5)
Update 0.3.58
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • Reworked Void Spirits (now called Void Daughters)
  • Added "Starmetal Bindings" for Void Daughter
  • Addded "Unblemished" for Void Daughter
Update 0.3.58
  • Please note; we're no longer publishing minor changelogs for UE4 builds. Key content will be highlighted, but as we're soon shifting to the UE5 branch it's wasted time.
  • (this was an Avatar tier update which simply unlocked the Eleia scene for everyone)
Update 0.3.57
  • Added Eleia Scene
  • Added new Jiggle Physics System
  • Fixed other various Issues
Update 0.3.56
  • Added Aethio NPCs (non-interactable)
  • Added additional Objectives to Liquid Gold to make it less confusing
  • Fixed an issue with the Map which made it difficult to progress through Liquid Gold
  • Fixed issues with Objective Completion with Liquid Gold
  • Fixed issues with save/loading during the endings of Liquid gold preventing progression
  • Changed quest objective rewards to increase gold given and fixed some objectives not giving gold in Liquid Gold
Update 0.3.54
  • Added Quest "Liquid Gold"
  • Added item "Khooma"
  • Added NPC "Centauress"
  • Added Enemy "Addict"
  • Added 19 new NPCs for the "Liquid Gold"
  • Added new Quest Functions to Support non-linear quest progression
  • Added new town Nappona Estate
  • Added other various map areas
Update 0.3.52
  • Added item "Carapace Shield"
  • Added item "Iron Arrow" to Merchant Stock
  • Added item "Steel Arrow" to Merchant Stock
  • Added blockout map locations for "Liquid Gold"
  • UE5 Development:
  • Development New high-resolution Megastructures
  • Development New enemy "Syphon Beetle"
  • Development on Motion Warping for Execution System
  • Development work on sailing boats
  • Development work on Pregnancy (DSS intergration, Fertility/Verility Stats modifiers, pregnancy opt in/out shrines, pregnant NPC location)
  • Development work on scripted events (opening large chests, opening large doors)
  • Development work on compass state changes (Enemy zone red)
  • Development work on new options menu design
  • Development work on navigation to allow for followers in the world
  • Development work on new special damage items such as Infusions, Resins and Throwable Items
  • Development work on asynchronous loading screens
Update 0.3.50
  • Added new MxM Scene - "Standing Behind" as a part of Bribe Payoff
  • Added new Standing Female/Futa Scene
  • Added new "Sketchy Draconid" NPC to bribe the Guards and get the new MxM scene
  • Added new Voice Acting for Citizens around Blood Script Corpse
  • Added new Voice Acting for Watchman around Blood Script Corpse
  • Fixed an issue with the Fenneck Jackal Skin
  • Fixed an issue with Multiple New Skins from v0.3.48->v0.3.59
  • Fixed an issue with the Cock Buldge for some models in some scenes
Update 0.3.47
  • Added New skin for Female Jackal, "Fennec"
  • Added Two new skins for Male Draconid, "Ashen" and "Primeval"
  • Added New large member with three colour variants, "Void Tainted Manhood"
  • Fixed an issue where Crocodiles could play the Ahmes tail fucking scene
  • Fixed an issue with Ahmes interaction with the player and the Canopic Jar
  • Fixed a bug with an issue with the tints that connect to the member to player for multiple skins and forms
  • Fixed an issue with Mered on Save/Load for some players
  • Fixed an issue with the Save/Load for multiple unique NPCs
  • Fixed an issue with NPCs so that they will not continue to play the talk animation after dialog has completed
  • Changed the Goo Scenes, both the Jar and the Tuvan scene so the Male cannot complete the scene until it has been overhauled to work with them.
  • Removed the equine dong item from the Male Clothing Vendor
Update 0.3.44
  • Added new DSS scene - "Guard Bribe" (20 new animations)
  • Added new Anubite NPC to allow players to reset all Anubites from hostile via a bribe or a "bribe"
  • Fixed Draconid Females having no facial animation during sex scenes
  • Fixed an issue where Mered would be missing for some players on loading an old save
  • Fixed an issue where some players could not progress in Blood Script by talking to the Guard before inspecting the body after a certain stage was met
  • Fixed an issue with male clothing seller dialog which allowed player input
  • Fixed issues with the Bandages and Bedlahs for the new Jaguar and Grey Jaguar Skins
  • Changed NPC models to reduce tail helicoptering at distance
  • Changed DSS to allow location swapping.
Update 0.3.43
  • Added Male Draconid Horns
  • Added Felian Jaguar skins
  • Added [UI] tooltips to indicate how to unlock Forms & Cosmetics
  • Added mouse control to dialogue
  • Fixed the "Blood Script" corpse not having a quest marker
  • Fixed an issue with the Loiterer's dialog during Blood Script
  • Fixed a problem with quest actor tracking during "Blood Script"
  • Fixed a cinematic glitch during "Blood Script"
  • Fixed problems with existing saves not working properly with new forms and cosmetic/dong unlocks
  • Fixed an issue with NPC mouths having strange lighting during dialog sometimes
  • Fixed procedural effects to be more performant
  • Fixed resolution issues on a large amount of Particles, Texture Memory etc
  • Changed "Twisted Missionary" animations to have a greater duration and improved organic motion (less like robots)
  • Changed Draconic Male to be unlocked via "Footsteps of the Dragon"
  • Changed spelling and punctuation for multiple conversion lines
  • Changed the majority of existing NPC's to use the new models
  • Changed the "Ancient Tome" to be in the Quest Items inventory
  • Updated patreon credits
Update 0.3.41
  • Added Form - "Male Draconid"
  • Added Outfit "Male City Garb" (6 colour versions)
  • Added Outfit "Male City Skirt" (6 colour versions)
  • Added "Merchant Haji" into the world - selling male clothing
  • Fixed an issue with floating draconic horns
  • Fixed audio volume level for "Blood Script" voice lines
  • Fixed issues with the White Wraps on Female Jackal, Male Jackal and Cursed Ones
  • Fixed issues with the Dark Bedlah on Draconid Skins and the Demi-Jackal
  • Fixed an issue with Seawater Scales being shown in the inventory
Update 0.3.40
  • Added Quest – “Blood Script”
  • Fixed “Saltwater Scales” appearing as a legacy item
  • Fixed various game props being climable when not intended
  • Fixed an issue with floating horns on draconids
  • Fixed a visibility hole in the Night Lotus Cave
  • Fixed the collision on various props which caused the player to get stuck
  • Fixed a small bug where “Salt” had no weight
  • Fixed a bug with standard “Level Up” HUD element displaying your Carnal Instinct level
  • Changed the view distance on “Carnal Vision”
  • Changed “Carnal Vision” to be toggled, not held
Update 0.3.38
  • Added new F/F Twisted Missionary Scene for the Dynamic Sex System
  • Added new Torso Cosmetic "Slaver's Finery" (4 variants)
  • Added new Leg Cosmetic "Slaver's Straps" (4 variants)
  • Added a new underwear option - "Dark Bedlah"
  • Fixed an issue with VFX not being in the correct location for the corresponding NPC cock in DSS scenes in some situations
  • Fixed an issue with Caged NPCs World Icon not being removed after saving them
  • Fixed an issue with not being able to give Khaba the scribe notes
  • Changed the Vendor re-stock to fix an issue with inconsistencies between restock and initial vendor stock
Update 0.3.35
  • Added new F/F Cowgirl Scene for the Dynamic Sex System
  • Added new M/F Cowgirl Scene for the Dynamic Sex System
  • Added 4 new voices for the Dynamic Sex System Actors
  • Added a new Playable Race "Crocodilian"
  • Added a new Skin for the Playable Crocodile Race "Saltwater Scales"
  • Changed Nepthys to the new Model and speech Animations
  • Fixed a bug with dragging and dropping in the Inventory and switching tabs
  • Fixed a bug which did not allow testicles for Demi-Humans
  • Fixed a typo on Havar's Necklace
Update 0.3.33
  • Added New NPC Type - Dynamic Sex NPC (Male)
  • Added 15 Male sub-animations for DSS
  • Added new SFX
  • Added Kites
  • Fixed an issue with invisible players during DSS while wearing Cursed Felian or Void Form
  • Fixed all items being accidently being unlocked by default
  • Fixed "H" key levelling up Carnal Instinct (Accidental inclusion of dev test command)
Update 0.3.31
  • Added Major System - "Dynamic Sex System" (Iteration v0.1)
  • Added Secondary System - "Carnal Instinct"
  • Added New NPC Type - Dynamic Sex NPC (Female/Futa)
  • Added "Carnal Instinct Vision" (Default is F, but you will probably need to bind this key in the options menu)
  • Added "Carnal Instinct" experience. This level will be used in dynamic sex to increase your "staying power" scenes will have "Pleasure ratings" at some point
  • Added 15 Female sub-animations for DSS
  • Added 15 Futa sub-animations for DSS
  • Added new SFX
  • Updated UI
  • Development Written new Main Quest "Crocodile Tears"
  • Development Written new Side Quest "Blood Script"
  • Development In-progress Intro Cinematics for DSS Scenes
  • Development 15 Male sub-animations for DSS
  • Development CumFX for DSS
  • Development Indoor Location for DSS
  • Development Kites
Update 0.3.30
  • Added skin – “Dark Pelt” (Felian)
  • Added skin – “Iridescent Scales” (Draconid)
  • Added clothing for NPCs
  • Added new dungeon for “Milk & Honey”
  • Added sound occlusion to various sounds to make them dampened in caves
  • Added healing effect to the player bed, resting now restores 100% HP
  • Added some armour to the void form to compensate for lack of equipment
  • Fixed issues with Quest Items appearing in the General Tab. Updated some descriptions.
  • Fixed issues with Jailer Keys for the 6th time
  • Fixed dialogue lines for Mesahtnofret saying “Is calls night lotus”
  • Fixed “Human Manhood” & “Equine Cock” having additional text in their descriptions
  • Fixed incorrect audio line and grammar mistake during “Secret Admirer”
  • Fixed locked doors not stating which key is required to open them
  • Fixed a bug with the Void Khopesh attacking faster than intended
  • Fixed an issue where Anubite AI would change skin based on the player
  • Fixed a bunch of LOD issues for optimization
  • Changed the item tooltips to be darker, allowing for better reading when hovering over the inventory
  • Changed the font and icon sizes when reading detailed items.
  • Changed the respawn timer on enemies to be double the current time
  • Changed the default player camera zoom to be closer
  • Changed the default player to be wearing “Brown Wraps”
  • Updated credits
Update 0.3.29
  • Added new dungeon for "Footsteps of the Dragon"
  • Added Main/Side quest to the World Map descriptions
  • Added Enemy Zone indicators on the compass
  • Added icons for equipment slots in the inventory
  • Added blinking animations back to the player after the rework
  • Fixed an issue where the Void Body would incorrectly allowing clothing to be equipped
  • Fixed multiple issues with unoptimisted textures
  • Fixed an issue where Tomb Robbers did not have the correct death SFX
  • Fixed missing icon for "Breeding Harness"
  • Fixed "Writhing Grubs" having no weight or value stats
  • Fixed a bug where the Acolyte of Seshat could be killed before starting "No Rest for the Wicked"
  • Fixed a bug where the HUD would be displayed during "Footsteps of the Dragon" cutscenes
  • Fixed a bug where the HUD would be displayed during "Milk and Honey" cutscenes
  • Fixed bug with "Sealed Tomb Key" not persisting through save games
  • Fixed an issue with ground blood decals being displayed on the players clothing
  • Fixed issue with the form unlock toggle not flipping properly
  • Fixed fire pyres sometimes duplicating the dynamic light
  • Fixed dialogue save files not being deleted properly
  • Fixed an issue with white item popups
  • Fixed an issue where head gear would be removed when loading save games
  • Fixed a bug where item rewards would not popup during "No Rest for the Wicked"
  • Fixed a bug where item rewards would not popup during "Winter Winds"
  • Fixed a bug with Footsteps of the Dragon which allowed players to be stuck in the tomb
  • Fixed bug with Apa walking out of the camp bounds
  • Fixed bug where the "Inquisitor of Bast" would start phase 2 multiple times per second
  • Fixed a few LOD issues some various models
  • Fixed grammar issue with Havar's Note. It's also been renamed to "Havar's Letter"
  • Changed Levelling and quick-save visuals slightly
  • Changed Ranno to reward 200 gold when choosing the coin reward
  • Changed the players step height slightly
  • Updated dialogue camera for the Statue of Anubis
  • Updated the behaviour a bit for the Inquisitor of Bast
  • Updated credits
Update 0.3.27
  • Added Quest - "No Rest for the Wicked"
  • Added Clothing items - "Sabuthi Sash" (Green, Pale, Black & Red)
  • Added Clothing items - "Sabuthi Skirt" (Green, Pale, Black & Red)
  • Added Weapon - "Kethrite Sceptre"
  • Added Enemy type "Accursed Warlord"
  • Added Quest Dungeon
  • Added new visuals and SFX for Quests
  • Added new visuals and SFX for Consumables
  • Added armor scaling to enemy levels
  • Added new animations for ambient npcs
  • Added new sounds for cave interiors
  • Fixed an issue with the Form screen locking up when holding "W"
  • Fixed a bug where the Dragon stops being interactable
  • Fixed Silver Bedlah being in the wrong inventory slot
  • Fixed an issue where unarmed combat wouldnt allow the player to leave the state
  • Fixed a bug where the balls were unlocked in the map despite being unlocked by default
  • Fixed the form screen not inlcuding the inventory top bar
  • Fixed a bug where quests wouldnt hide in the main HUD or when hiding the UI
  • Fixed an issue where quest objective popup would also appear when taking a new quest
  • Fixed in game main menu changing typeface font when hovered
  • Fixed a bug where enemy particles would persist after death
  • Fixed desert cats and crocs cannot be back stabbed anymore
  • Fixed a bug which allowed players to use WIP magic system
  • Fixed a bug which caused dungeon lighting code to be consistent throughout time of day
  • Fixed sound classes with several WAV files
  • Changed slightly lowered the random idle animation timer
  • Changed tweaked spear input buffer
  • Changed Longsword weapon speed reduced slightly
  • Changed the world sky material
  • Changed the speed and damage of Longswords
Update 0.3.25
  • Added new visuals for the Inventory Screen
  • Added weapons to the Inventory player character
  • Added character names to dialogue lines
  • Added numerical selection for dialogue choices
  • Added spacebar to dialogue control for skipping lines and selecting choices
  • Added keybindings for “World Map”, Quests” and “Inventory”
  • Added a sex indicator to the dragon after the Winter Winds quest completion
  • Added Armor stats to the Anubite equipment
  • Added new visuals for interactive HUD elements
  • Added code to the bed so if you sleep it can help fix any issues with the Day/Night cycle
  • Fixed an issue with Quests not tracking correctly when switching quests
  • Fixed bug with dispearing items in inventory when unequipping items
  • Fixed a bug with the Craftsman using female animations
  • Fixed an issue where day/night cycle could potentially get stuck
  • Fixed an issue where Beast of Sobek idle SFX would linger after death
  • Fixed an issue where if the player dropped from a great height the roll did not play
  • Fixed an issue where if you left the form screen the enemies would sometimes not unfreeze
  • Fixed a compass issue with Prisoners
  • Fixed an issue in Iraya’s dialog with the choice line being duplicated
  • Fixed an issue with many sounds still being able to be heard even with all options turned to 0
  • Fixed the description on Esi’s shield so it’s now visible
  • Fixed an issue with the loot bag so it doesn’t get broken by opening the In-Game Menu
  • Fixed multiple issues with Nepthy’s dialog
  • Fixed multiple issues Milk and Honey Inquisitor of bast cut scenes and dialog interactions
  • Fixed an issue with the Inquisitor of bast enslavement getting the player stuck
  • Fixed an issue with Neboo that made her less talkative
  • Fixed a bug where Cursed Ones had too much stun resistance
  • Fixed an issue with the Northern Drake Horns
  • Fixed a bug where players could not free Prisoners
  • Fixed issues with Jailer Keys not stacking, they can now also be sold and dropped
  • Fixed a bug with the new item notification not including consumables already equipped
  • Fixed bug where certian enemies would fall through the map
  • Fixed the Fast Travel Icon in the World Map Legend
  • Changed the voice lines for the dragon increasing the volume
  • Changed NPC optimization to increase performance including new culling and code optimization
  • Changed multiple text lines accross the game to resolve some grammar issues
  • Changed the combat system to use only one type of targeting
  • Changed various combat animations
  • Changed Thurst Attacks to be peformed with light attack, while sprinting
  • Changed the overall damage of various enemy AI
  • Changed the Save/Load system to resolve the SaveGame issues
Update 0.3.24
  • Added Form “Male Jackal”
  • Added “Extras” menu to allow skipping to most recent quest.
  • Added torches as a craftable option with the Blacksmith for 10 gold
  • Added a quest notify so once you complete Law and Order it’ll be easier to get directed to Winter Winds
  • Re-Added the Slaver to the docks to help introduce some newer players to the game and help with first quests
  • Fixed an issue with the Toses and Dragon cutscenes which can result in the player not dying and being stuck in dialog
  • Fixed a major issue with Law and Order that can prevent progression of Ranno’s Dialog, preventing the player from completing Winter Winds
  • Fixed an issue with the Cook’s Jail which could prevent some players from unlocking the cook
  • Fixed an issue with the door in Milk and Honey so it will load in fully open if you save with the door partially open
  • Fixed an issue where crafting an upgraded version of an item would remove it from the player equipment but not properly remove the applied stats/effects (fixing slow dagger attacks)
  • Changed Wraps & Bedlah items to be compatible with Jackal Form (female)
  • Changed the system which loads the player equipment in the main menu to try and prevent issues for some players
  • Changed multiple Dialog cameras
  • Changed the Skeleton that can be found in Diamond in the Rough and Milk and Honey which can cause some collision issues
  • Changed the Raving Citizens dialog so you can speak to them after Law and Order has completed
Update 0.3.22
  • Added Sex Scene – “Dragon”
  • Added Extreme Exotic NPC – “Ancient Dragon”
  • Added Exotic NPC – “Ranno of the Merchant’s Guild”
  • Added Quest – “Winter Winds”
  • Added Quest – “Law and Order”
  • Added Item – “Frostforged Khopesh”
  • Added Item – “Frostforged Sword”
  • Added Item – “Frostforged Daggers”
  • Added Item – “Frostforged Spear”
  • Added Item – “Ice Shard”Added multiple new SFXAdded map area “Kusma”
  • Added new animations for Cursed Ones
  • Added new SFX for Cursed Ones
  • Added new behavior for Cursed Ones
  • Fixed a bug where Dhasa would give the wrong mesh for item “Northern Horns”
  • Fixed an issue with the players foot IK floating above the ground
  • Fixed multiple issues with footsteps on Desert Cats & Beasts of Sobek
  • Fixed and updated the landscape materials
  • Changed the dialogue and saving system to hopefully resolve some issues
  • Changed the default player camera
Update 0.3.19
  • Added Form - "Demi-Draconid"
  • Added Form - "Demi-Felian"
  • Added Form - "Demi-Jackal"
  • Added Jackal Skins "Golden Coat" and "Mahogany Coat"
  • Added Camp System - "Cooking"
  • Added Prisoner(s) In Distress location - "Cook"
  • Added Merchant NPC - "Epaphos"
  • Added Merchant NPC - "Nem-mestu"
  • Added Raw Items - "Niloticus, Rainbow Trout, Sabuthi Eel, Sabuthi Perch, Raw Meat"
  • Added Cooked Items - "Steamed Niloticus, Fried Rainbow Trout, Jellied Sabuthi Eel, Grilled Sabuthi Perch, Charred Meat"
  • Added Meal Items - "Savage Broth, Seared Meat, Salted Trout, Euphoris Stew, Nusr Steak, Rich Offal Stew"
  • Added Seasoning Items - "Onions, Salt"
  • Added new Ambient SFX
  • Added Procedual Effects (More dust, leaves blowing .ect.)
  • Added Procedual Effects Options (Turned on by default, disable for improved performance)
  • Fixed a bug stopping Neb-oo's character name from being visible in all dialogue lines
  • Fixed an issue with the spike trap's visibility
  • Fixed various issues with the world and terrain
  • Fixed an issue with arrows causing a pickup loop
  • Fixed a bug with Anubite Skirts showing testicles
  • Fixed bug with missing Draconid Horns icon
  • Fixed bug with Jackal ear tuffs
  • Changed night lighting properties slightly
  • Changed the angles for easier swimming lock
  • Changed the world landscape materials slightly
Update 0.3.17
  • Added new Merchant Dialog + Voice Lines
  • Added a filter to the character customization screen so you can show/hide locked customization options
  • Added new Anubite Warrior NPC Models
  • Added Clothing Item "Anubite Bra" (+ alt skins)
  • Added Clothing Item "Anubite Collar" (+ alt skins)
  • Added Clothing Item "Anubite Mask" (+ alt skins)
  • Added Clothing Item "Anubite Skirt" (+ alt skins)
  • Fixed with bells on so you can now complete the quest
  • Fixed an issue where you could be killed by enemies while in the character customization screen, inventory, quest UI etc
  • Fixed mapping issue in water line
  • Fixed a bug where you could infinitely craft items after only meeting the requirements once
  • Changed max weight to 999 (temporarily) as it's not currently used and doesn't impact the player
  • Changed large sections of the map surrounding the Great Temple of Anubis
Update 0.3.15
  • Added Form - "Female Jackal"
  • Added Reworked Cosmetic - "Northern Horns"
  • Added new conversation with Nepthys for the ending of "Diamond in the Rough"
  • Added voice acting for Neb-oo
  • Added gold drops to humanoid enemies
  • Fixed a bug which made zooming revert the player movement to running state, even if they were previously walking
  • Fixed a bug with blocking without hard-locking, it will now keep you hard-locked to the target
  • Fixed "Leap" attacks to deal intended damage, it is now slightly lower
  • Fixed "Leap" attack stamina cost, it now consumes more
  • Fixed an issue where the Cursed Felian Form would not have cock options
  • Fixed an issue where Havar's Amulet wasn't being removed after "Secret Admirer"
  • Fixed a bug where Djeda would take 50g twice when paying to "Ride the Pony"
  • Fixed a typing error on "Join"
  • Fixed an issue where the Cursed Felian Form would not have cock options
  • Fixed a bug where enemy AI levels would be set to 1 when saving/loading
  • Fixed various issues with rocks and terrain around the world
  • Fixed an issue with enemies dropping outdated equipment, these will be back working with the new system soon
  • Fixed a bug where certain NPC's heads wouldn't be synced to their body
Update 0.3.13
  • Added new overhauled Felian Female body (compatible with the new Character Customization system)
  • Added new Cursed One SFX
  • Added new foliage
  • Added new areas to the map
  • Added new game difficulty options to the main menu for those players who wish to have an easier time with the combat, or want to make it more difficult, this will scale the damage taken in combat
  • Added new voice acting for the Weaponsmith (Weaponsmith is now male)
  • Fixed a major issue with combat which prevented movement in some circumstances
  • Fixed a major issue with the save/loading of the new Customization system
  • Fixed a major issue with the customization vessels respawning after being destroyed if the game was saved after a certain amount of time
  • Fixed an issue where a number of voice lines could be heard even if the voice section of the menu was turned all the way down
  • Fixed issues with the Customization system related to cocks
  • Fixed issues with the new Customization vessels not working in the map
  • Fixed a bug where you could sell quest items to vendors by dragging the items
  • Fixed Sabuthi Male in the Character Customization system so it had the correct icon
  • Fixed a bug with enemies respawning too quickly, they should now be dead much longer
  • Fixed an issue where cursed ones what hid underground respawned above ground
  • Fixed an issue with the Customization system where some choices did not load the defaults and therefore males did not have cocks in some circumstances
  • Fixed an issue where the WIP bestiary menu can be opened on the controller
  • Changed dropped bags, they will now destroy automatically after 5 minutes of being on the floor
  • Changed the name of the Equine cock in the new customization menu to horse cock
  • Changed the Q’Tesh Jar and other quest items as quest items to prevent accidental selling
  • Changed the desert cat SFX reducing the volume
  • Updated the roadmap & news post on the main menu
Update 0.3.10
  • Added Customisation System & UI (Chest Size, Bodyfat, Ethnicity, Bodyshape, & others).
  • Added Draconid Skins "Primeval Scales", "Ocean Scales", "Misty Mountain Scales", "Salamander Scales"
  • Added Draconid Horn Variants "Infernal Horns", "Dunewalker Horns", "Hilldrake Horns"
  • Added Human Hair Variants (numerous)
  • Added Zone - "Slaver's Quarry"
  • Added Item - "Spade of Deicide"
  • Added sound dampening to the player when crouched
  • Added new sound perception to enemies - you can now sneak up on them from behind
  • Added death animations to the player, you no longer ragdoll
  • Added low health warning - visuals and SFX
  • Added a tiny health regen for players when out of combat for a decent chunk of time
  • Added new ambient music tracks
  • Fixed issue with the inventory character not having physics
  • Fixed a bug with softlock triggering when not in combat
  • Fixed an issue causing the combat music to persist after leaving combat
  • Fixed enemy sight radius to be slightly larger, but on a lower peripheral
  • Fixed a bug where you could backstab Anubite Guards
  • Fixed a bug where the credits wouldn't scroll after a certain amount of time
  • Fixed a bug where enemies wern't always updating their maximum speed after leaving combat
  • Fixed hitbox issues with certain attacks from Cursed Ones
  • Fixed a bug where the void spirit wouldn't spawn due to the new map changes
  • Fixed a bug causing Damascus Ingots to have no value
  • Fixed multiple collision issues with rocks and cliffs
  • Changed the player's default walk speed slightly
  • Changed the player's camera position when crouched
  • Changed all footstep SFX
  • Changed all archery SFX
  • Changed multiple SFX for foley sounds around the world
  • Changed SFX for NPC actions
  • Changed Anubite Guards to watch the player when close by
  • Changed Shield Enemies to have more armour
  • Changed SFX for UI including dialogue
  • Changed SFX levels across the board for better balancing
Update 0.3.0
  • Development Complete map overhaul [Intentions for future content, Optimizations, Multiple visual changes, Loot in this map is temporarily placed and will be moved again when customisation is released soon]
  • Development character customisation system [additional morphs, further material variations, skeleton changes for testicle physics]
  • Added visuals when obtaining items
  • Added combat 'soft lock' for players who prefer not to hard target
  • Added combat hard lock (Default: 'Tab' to lock a target)
  • Added hard lock target switching to cycle through potential targets (Default: 'Q' while locked on)
  • Added the ability to zoom in/out the player camera (Default: 'Scroll Wheel')
  • Added Person(s) In Distress location - "Weaponsmith"
  • Added Person(s) In Distress location - "Alchemist"
  • Added Ahmes into the Player Camp - Ready for future content, replay scenes available
  • Added dialogue for sending the Weaponsmith & Alchemist to the Player Camp after rescuing
  • Added Anubite Guards (These are friendly until attacked, future content will include imprisonment of the player)
  • Added post-defeat option for Inquisitor of Bast [Primal Kill]
  • Added post-defeat option for Inquisitor of Bast [Kill]
  • Added post-defeat option for Inquisitor of Bast [Enslave]
  • Added Enemy - "Anubite Jailer"
  • Added Enemy - "Bloodseeker Jailer"
  • Added Enemy - Hippopotamus
  • Added new Beast of Sobek (Crocodile Enemy AI) animations and visuals
  • Added Items - "Damascus Khopesh", "Damascus Daggers", "Damascus Spear", "Damascus Sword"
  • Added Items - "Refined Damascus Khopesh", "Refined Damascus Daggers", "Refined Damascus Spear", "Refined Damascus Sword"
  • Added Items - "Ornate Damascus Khopesh", "Ornate Damascus Daggers", "Ornate Damascus Spear", "Ornate Damascus Sword"
  • Added Items - "Damascus Ingot", "Damascus Fragments"
  • Added key re-binding for "Lock On", "Cycle Target", "Zoom In" and "Zoom Out"
  • Added new quiver visuals
  • Fixed bug with Archers accelerating too quickly
  • Fixed issue with the feline NPC's not walking correctly
  • Fixed bug with the Desert Cat AI from fleeing too much
  • Fixed bug with the Inquisitor of Bast & Tomb Gaurdian being affected by enemy levels
  • Fixed bug with female unarmed combat using incorrect SFX
  • Fixed bug with the Cursed One's which caused them to not be a quick on their feet as intended
  • Fixed bug with the player locomotion lunging the player forward, turning and runing is now smoother
  • Fixed a collision issue with certain trees
  • Fixed a collision issue with cages
  • Changed Anubite AI into subclass "Anubite Warrior" (Uses Sword & Shield)
  • Changed Anubite AI into subclass "Anubite Brute" (Uses Longsword)
  • Changed Anubite AI into subclass "Anubite Soldier" (Uses Spears)
  • Changed Anubite AI into subclass "Anubite Cutthroat" (Uses Daggers)
  • Changed the Enemy Crocodile name to "Beast of Sobek"
  • Changed the cinematics during "Milk & Honey"
  • Changed the locomotion animations for spears
  • Changed the attack animations for swords
  • Changed default player camera zoom level
  • Changed the lighting levels inside dungeons to be slightly brighter
  • Changed the invisible walls to include a red warning zone
  • Changed the items stocked by Kali
  • Changed the SFX levels of the Skeleton Enemies
Update 0.2.91
  • Added the ability to set your camp as your home so you will respawn there after death
  • Added new respawn cinematics for upcoming systems
  • Added Alchemist voice acting
  • Removed "Brass Key" and added "Old Key" to fix save/load issues with Milk and Honey
  • Changed the body system in the back end that should resolve some bugs that affect some users and provides a framework for the new body system
  • Changed Crafting list recipes for Bronze Khopesh
  • Changed Crafting list Recipes for Iron Longsword
  • Changed Footsteps of the Dragon wall button to avoid issues which some players were experiencing and changed interaction text to Push
  • Fixed issue with Missionary Scene dialog that explains cock requirements
  • Fixed issue with Void Spirit and Khaba dialog that could result in crashes for some users and some save games
  • Fixed various issues with interactables and saves that could affect some users
Update 0.2.90
  • Added Crafting System for Weapons & Potions
  • Added Total 30 new Weapons
  • Added Items - "Bone Khopesh", "Bone Daggers", "Bone Spear", "Bone Sword"
  • Added Items - "Refined Bronze Khopesh", "Ornate Bronze Khopesh"
  • Added Items - "Iron Khopesh", "Refined Iron Khopesh", "Ornate Iron Khopesh"
  • Added Items - "Refined Bronze Daggers", "Ornate Bronze Daggers"
  • Added Items - "Iron Daggers", "Refined Iron Daggers", "Ornate Iron Daggers"
  • Added Items - "Bronze Spear", "Refined Bronze Spear", "Ornate Bronze Spear"
  • Added Items - "Iron Spear", "Refined Iron Spear", "Ornate Iron Spear"
  • Added Items - "Refined Bronze Sword", "Ornate Bronze Sword"
  • Added Items - "Iron Sword", "Refined Iron Sword", "Ornate Iron Sword"
  • Added Items - "Bronze Ingots", "Iron Ingots", "Bronze Fragments", "Iron Fragments"
  • Added Items - "Beast Claw", "Beast Heart", "Beast Entrails", "Beast Pelt"
  • Added Items - "Reptile Pelt", "Reptile Scraps", "Reptile Skull"
  • Added Various Crafting Items
  • Added Camp System
  • Added Camp Item - "Sturdy Shelter"
  • Added Camp Item - "Escaped Slave's Shelter"
  • Added Camp Item - "Nomad's Pavilion"
  • Added Camp Item - "Desperate Followers"
  • Added Camp Item - "Nomadic Followers"
  • Added Camp Item - "White Marble Obelisk"
  • Added Camp Item - "Dark Sandstone Obelisk"
  • Added Camp Item - "Red Marble Obelisk"
  • Added Camp Item - "Pale Sandstone Obelisk"
  • Added Camp Item - "Sleeping Roll"
  • Added Camp Item - "Simple Mattress"
  • Added New Enemy - Hidden Cursed Ones
  • Added New Enemy - Tomb Robber
  • Expanded Map Area, Various Map Adjustments
  • Changed Merchant Lines to go along with fix to Merchant interaction which allowed movement during access
  • Changed saving system to prevent auto-save from saving during Dialog
  • Fixed an issue with various materials
  • Fixed a bug where the Tomb of Q'Tesh was flooded
  • Fixed an issue where you could just have balls with no cock
  • Fixed Cosmetic Duplicated Issue
  • Fixed an issue with destroyed interactables not being handled properly on save/load
  • Improved dialog with older scenes to make it clear that Horse cocks do not work with them
  • Added various drops to NPCs
Update 0.2.85
  • Removed water body which was mis-placed inside the Tomb Of Q'Tesh which resulted in some users having issues completing Diamond in the Rough
  • Credits updated with new Voice Actors & Patrons
  • Changed Merchant Dialog lines to better match the new sequence of calls to open the vendor screen which fixed an issue that allowed users to move during the vendor screen.
  • Added new voice lines to Esi to fix a pronunciation error
Update 0.2.84
  • Added Item - "Bronze Longsword"
  • Added Item - "Bronze Daggers"
  • Added new foot IK system for enemies
  • Added new SFX for new weapons
  • Added new animation sets for new weapons
  • Added VO for NPC - "Tuvan"
  • Added VO for NPC - "Esi"
  • Added VO for NPC - "Anubite Guard" (sex scene)
  • Added improvements to the save game system
  • Added the ability to slightly pan the player camera (Use Alt + Scroll Wheel)
  • Added new cloth materials and fabric shaders
  • Added new enemy type - "Desert Cat"
  • Fixed issue with the world map flickering popups occasionally
  • Fixed a bug where rolling into water could cause you to not register as swimming
  • Fixed a bug where the Void Spirit's sex scene would appear before she has been spawned
  • Fixed an issue with swapping to human male form
  • Fixed issue with the vendor allowing the player to run around during conversation
  • Fixed "With Bells On" choice being available from Nepthys without finishing the quest
  • Changed environmental visuals including changes to our SSGI and new foliage
  • Changed the combat movement speed
  • Changed item stats to include stamina cost per attack
  • Changed world to add new areas for upcoming major questline
Update 0.2.80
  • Added Sex Scene - "Male Slave"
  • Added Sex Scene - "Female Slave"
  • Added Item - "Human Male Form"
  • Added Item - "Ample Scrotum"
  • Added Item - "Hefty Scrotum"
  • Added Item - "Ultimatus"
  • Added Day/Night cycle to Sabu
  • Added Renown (Player Levelling System)
  • Added Enemy Levels - Colour coded based on your level
  • Added "Empty" player camp blockout
  • Added Player Stash
  • Added Player Bed
  • Added new player capture to the Inventory Screen
  • Added Human Male Locomotion Animations
  • Added Human Male SFX
  • Added various objects to the map including new water materials
  • Fixed a bug with the cosmetic system not applying when saving/loading without opening the inventory
  • Fixed various problems with roaming NPC's which caused them to occasionally spike
  • Fixed a problem with consumable jars not disappearing
  • Fixed collision issues throughout the world
  • Fixed multiple game thread problems improving performance
  • Fixed a bug with cock tints
  • Fixed underwater foliage not spawning
  • Fixed a bug allowing players to sell items intended to be un-sellable
  • Fixed multiple spelling errors within the game
  • Changed wraps to work with 'Human Male Form'
  • Changed the Merchant UI
  • Changed textures on multiple objects for better performance
  • Changed underwater post-processing
Update 0.2.5
  • Added enabled 2x sex scenes for "Toses"
  • Added 200+ 'cosmetic combination' items
  • Added new icons for all cosmetic items
  • Added new item - "Feral Cat Hide"
  • Added new item - "Pale Cat Hide"
  • Added new item - "Mark of the Feral Cat"
  • Added new item - "Mark of the Pale Cat"
  • Added new item - "Silver Bedlah"
  • Added another outfit slot to the inventory for use with the new system
  • Added enemy "Cursed One" (Alternative version that roams waterways)
  • Added enemy - "Crocodile"
  • Added dynamic foliage movement to grass and plants
  • Added random idles to the Player Character
  • Added eye animations to the Player Character
  • Added UI to the inventory screen for changing the color of human skin
  • Changed Wraps (Black, Blue, Brown, Grey, Purple, Red, Yellow, White) to support Draconid and Felian forms.
  • Changed Golden Bedlah (Previously Celestial Wraps) to support Draconid and Felian forms.
  • Changed Messy Ending to support Draconid and Felian forms.
  • Fixed a problem where dialogue not yet implemented would appear during the Inquisitor of Bast fight
  • Fixed issue with the "Void Spirit Form" destroying items when being equip/un-equipped
  • Fixed issue where the combat music would not turn off correctly
  • Fixed "Secret Admirers" order of operations, you can now complete the quest in any order
  • Fixed a problem with tracked quests overlapping each other on the game HUD
  • Fixed a quest tracking error for "Diamond in the Rough" after completing "Tales of the Void"
  • Updated the in-game Main Menu to include the Character Screen
  • Updated various systems to be more optimised
  • Updated terrain heightmap to be more optimised
Update 0.2.1
  • [Now enabled] Added Sex scene - "Naga Breeding - Large Cock"
  • [Now enabled] Added Sex scene - "Naga Breeding - Average Cock"
Update 0.2.0
  • [DISABLED] Added Sex scene - "Naga Breeding - Large Cock"
  • [DISABLED] Added Sex scene - "Naga Breeding - Average Cock"
  • Added Dungeon - "Tomb of Q'Tesh"
  • Added Mini Boss - "Tomb Guardian"
  • Added exotic NPC "Toses"
  • Added item - Black Evil "Human Noble's Collar"
  • Added item - Golden "Human Noble's Collar"
  • Added item - "Pale Complexion"
  • Added item - "Ebony Complexion"
  • Added item - "Plough Horse Manhood"
  • Added item - "Shadow Stallion Manhood"
  • Added item - "Messy Ending"
  • Added item - "Messy Ending"
  • Added item - "Messy Ending"
  • Added item - "Esi's Shield"
  • Added item - "Torch"
  • Added item - "Red Bandages"
  • Added item - "Brown Bandages"
  • Added item - "Purple Bandages"
  • Added in-game Main Menu screen for accessing options, saving, loading and quitting
  • Added option setting for enabling Volumetric Fog
  • Added foot ik solving to combat states
  • Added new animations for "Cursed Ones" movement and attacks
  • Added multiple new camera angles during conversations with NPCs
  • Added "Follow up Quest" prompt for questlines. The world map will now highlight the target for a short time after it becomes available
  • Added more versatile variations for enemy attacks
  • Added weapon slot switching to keybinds (1 and 2 on your keyboard)
  • Added new general sound effects including jumping, climbing,
  • Added new combat sound effects including being hit, blocking and attacking
  • Added follower AI code
  • Added custom mouse cursor
  • Added character aim offsets (you will now turn your head towards your faced direction)
  • Added more variations to "Cursed One" skins
  • Added new music track for the Tomb Guardian
  • Fixed multiple key re-binds including walk, crouch, lock on, melee weapon, range weapon
  • Fixed a bug where unarmed combat would stack weapon damage
  • Fixed issue where the merchant would not re-stock gold
  • Fixed a bug during "With Bells On" sending the player to the wrong location
  • Fixed texture detail on rocks and cliffs
  • Fixed a bug with range attacks not unlocking from the target
  • Fixed "curse ones" from attacking too far away from the player
  • Fixed a crash with the spear during falling attack
  • Fixed a bug with water footsteps sometimes playing x3 per step
  • Fixed a bug where Followers of Bast wouldn't have random outfits
  • Fixed various issues with foot IK
  • Fixed a problem with enemy aggro sounds playing at long distance
  • Fixed issue with enemies not always facing the player during combat
  • Fixed multiple sound levels
  • Fixed bug with crouching into swimming causing the player to float
  • Fixed a one handed attack animation from playing a heavy attack in the light attack sequences
  • Fixed tunnel splines from allowing the camera to clip through
  • Fixed Skylight controller while in dungeons from not saving
  • Fixed QTE's from opening menus
  • Fixed a bug with dropped items not stacking
  • Fixed an issue with morph targets on the Follower of Bast Skirt
  • Changed landscape material layers to have more detail
  • Changed quest screen to also be closed with [Q]
  • Changed quest objective notify to include "Press [Q] to view"
  • Changed the visuals of the looting items screen
  • Changed the damage values for "Cursed Ones" to compensate for animation overhaul
  • Changed the main menu screen to include a link for our Steam Reviews
  • Changed the non combat dodge to not step back, but roll forward
Update 0.1.78
  • Added Sex scene "Naga Oral - Large Cock"
  • Added Sex scene "Naga Oral - Average Cock"
  • Added item - "Novice Helm"
  • Added item - "Novice Garb"
  • Added item - "Kethrite Spear"
  • Added Tracked Quest Objective to the World Map screen and player compass
  • Added first implementation of swimming mechanic
  • Added Fast Travel Locations
  • Added feature to the World Map to let the player quickly find their position
  • Added a new legend to the world map (Press 'E' while in World Map screen)
  • Added animations for the spear weapon type
  • Added dynamic combat music to non-boss enemies.
  • Added a new drop table system - you will now "roll" for chances of getting items, this will become much more involved when more and more loot is added.
  • Added replenishing stock over time for Merchant NPCs
  • Added new UI visuals for notifications, including Quests and Saving
  • Added an automatic save feature for when the game is exited without saving manually
  • Added hover over information for markers on the World Map Screen
  • Fixed a problem where Nepthys would have "Diamond in the Rough" quest marker before the player has completed "Milk & Honey"
  • Fixed a bug where Djeda would give the player multiple breeding harnesses
  • Fixed a bug with the Void Titan Manhood would not be in the world
  • Fixed a bug where the Void Spirit cutscene would re-play on load
  • Fixed inconsistencies with camera positions during conversation with Havar, Nepthys and Melhva
  • Fixed input buffers on certain weapons to have better response times
  • Fixed the world map icons to have working information hovers
  • Changed the combat default walking speed to 300 up from 200
  • Changed the size of the compass indicators slightly
  • Changed compass icons
  • Updated In-Game Credits
Update 0.1.74
  • Added Exotic NPC - Naga (Dune Cobra Skin)
  • Added Exotic NPC Skins (Mountain Cobra & Coral Cobra)
  • Added sex scene "Concubine - Facesitting"
  • Added sex scene "Concubine - Sex on Table"
  • Added item - "Void Titan Manhood"
  • Added item - "Void Infused Khopesh"
  • Added Main Quest "Tales of the Void"
  • Added Main Quest "Diamond in the Rough" (Note: This quest can be taken, but not progressed. It will continue next month)
  • Added multiple dialogue lines to NPC "Nepthys" (Priestess' Attendant)
  • Added the Player Character to the Main Menu screen, customized depending on your save game
  • Added new sections to the World Map to cover the playable area
  • Added a few runtime optimization checks to help boost game performance
  • Fixed Quest Tracking. Tracking/Untracking Quests will now update the Quest compass markers accordingly
  • Fixed Rasha no longer being crasher - "Glory of the Gods" should no longer crash players
  • Fixed a problem with some NPC heads having no motion blur applied
  • Fixed an issue where holding "W" in the inventory screen would cause the player to vibrate
  • Fixed issue where chests in the world would keep their compass marker after being looted (Note: This fix may not apply to existing save games)
  • Fixed multiple issues with UI & SFX within the world and menu screens
  • Fixed a bug with the "Mythical Noble's Collar" The chin bone is no longer stretched in certain animations
  • Fixed a bug where the world map would cause huge spikes on character physics
  • Fixed a problem where donating to the Shrine of Veranus could cause the player to have negative gold
  • Fixed multiple spelling mistakes with in-game items
  • Fixed NPC Sapt & Tala to have the correct visuals
  • Changed the cost of sprinting stamina to be lower
  • Changed the Main Menu to have links to patch notes & our roadmap
  • Changed Load Game & loading screen visuals
  • Changed loading screen visuals
  • Updated Game Credits
Update 0.1.68
  • Added NPC - Void Spirit (NB: Location will change next update when the next quest is implemented)
  • Added Sex scene "A Taste of the Void" (Female, Futa, & Large Futa variants)
  • Added Item - "Visage of the Void"
  • Added Item - "Void Spirit Form"
  • Added Item - "Aspect of the Lapis Drake"
  • Added Item - "Hide of the Lapis Drake"
  • Added Demigod Bonus Item - "Enchanted Draquine Manhood"
  • Added Mouse Control in the World Map
  • Added new foliage including Queen Palm tree variants
  • Fixed icons disappearing on the World Map when completely zoomed out
  • Fixed issues with being able to repeatedly open the tomb door during "Footsteps of the Dragon"
  • Fixed the interaction from chests not being removed when looted
  • Fixed issues with the HUD disappearing during the mini boss fight - Inquisitor of Bast
  • Fixed a problem with the boss being dead when saving and loading during the mini boss fight - Inquisitor of Bast
  • Fixed the Tomb Door during "Milk & Honey" not fully opening for some players
  • Fixed typing mistakes in a few in-game items descriptions
  • Fixed the player choice order when talking to Anubis during "Milk & Honey"
  • Fixed dark/light controller when entering dungeons
  • Changed the player movement camera rotational values for smoother results
  • Changed the visuals of the World Map
  • Changed the player movement speed when zooming in
  • Changed behavior for AI Wolves
  • Changed mesh & animations for AI Wolves
  • Updated Game Credits
Update 0.1.63
  • Added Main Quest "Milk & Honey"
  • Added Mini Boss "Inquisitor of Bast"
  • Added New Mini-Dungeon - "Ruined Tomb"
  • Added Enemy type "Followers of Bast"
  • Added New NPC Species "Crocodile"
  • Added Item - "Inquisitor Helm"
  • Added Item - "Inquisitor Garb"
  • Added the ability to Track Quests
  • Added Stagger System (Only applicable for mini bosses at the moment)
  • Added Combat Music (Boss Fights only right now)
  • Added NPC names to Characters
  • Added Enemy Names to Characters
  • Added Stamina bar to enemies (Still in progress for balance)
  • Fixed multiple issues with the quest "Secret Admirer" including clearer choices and compass bug fixes
  • Fixed Quest Compass Markers for all quests in the game
  • Fixed an issue when switching from the Quest Screen to the World Map
  • Fixed a chest from being in the map incorrectly
  • Fixed various collision profiles for foliage actors
  • Fixed compass markers from staying persistent after looting chests
  • Fixed multiple optimization
  • Fixed riverbed shader incorrectly displaying desert sand.
  • Changed Health and Stamina bars for both Player and AI.
  • Changed various materials in the world
  • Changed the combat dodge mechanic to have a small stamina cost
  • Changed Veranus to have slightly more health
  • Changed Anubite Archers to have slightly less health
Update 0.1.60
  • Added Voiced NPC - Nessos (Centaur)
  • Added Voiced NPC - Djeda (Felian)
  • Added sex scene - Tribbing/Scissor
  • Added sex scene - Centaur Breeding
  • Added In-Progress World Map UI
  • Added Enemy AI - Bandits
  • Added Enemy AI - Skeleton
  • Added Enemy AI - Wolf
  • Added new more advanced AI systems
  • Added new Post Processing
  • Added new music track for Sabu
  • Fixed issues with the interaction/dialogue systems to be more robust
  • Fixed various quest bugs
  • Fixed Quest Secret Admirer Markers
  • Changed major areas of map
  • Changed Ahmes and other scene audio levels
  • Changed bandage materials
Update 0.1.55
  • Added Item - 'big' cock (Draquine)
  • Added Item - Felian fullbody skin (Black Cat]
  • Added Item - Felian head + fullbody skin (Calico Cat]
  • Added Item - Felian head + fullbody skin (Siamese Cat]
  • Added Item - new Rich Headwrap with multiple variants (tan, red, black, blue)
  • Added automatically drawing of weapons when engaging in combat
  • Fixed a crash when attempting to attack while falling
  • Fixed multiway stagger animations when being hit from behind with arrows
  • Fixed Environmental Hazard system to have extra checks to ensure the player doesn't respawn under the map
  • Fixed Environmental Hazard system to have extra checks against playing the scene multiple times
  • Fixed delayed enemy loot drops
  • Fixed an issue where Veranus would not always drop the Equine Manhood
  • Fixed an issue with various stone walls having flipped normals
  • Fixed the code for checking if an enemy is within targeting range - it is now much easier to stay locked onto enemies regardless of player rotation
  • Fixed Celestial Wraps not working correctly in various sex scenes
  • Changed Auto Sheathe to be much longer to help prevent the player from being disarmed right before engaging
  • Changed the stun effect duration to 20% of the animation - allowing for players to dodge out of harms way when hit by enemies
  • Changed combat movement speed to walking
  • Changed the default player movement speed to be quicker
  • Changed in-combat dodging stamina cost to be zero
  • Changed the interactable radius on the merchant
Update 0.1.51
  • Added Environmental Hazard System. There is a single instance currently in the map whilst we playtest (be sure to FAIL the QTE if you want the scene).
  • Added Initial CumFX implementation to the new scene. CumFX will be added to all new scenes moving forward - we've held off for now until the option to toggle CumFX off is added to menus.
  • Added sex scene - goo throatf*ck (female/penis/equine variants)
  • Added item - Mysterious Urn (keep this safe to unlock content in the next update)
  • Added new combat camera - the player can now freely rotate instead of being hard-locked behind
  • Added randomization to combat animations, they no longer the same sequence of attacks
  • Added new animations and animation tweaks for sword/shield and unarmed combat
  • Added VFX trails for sword attacks
  • Added new and improved animation states to combat including staggering and dodging
  • Added death animations to enemies instead of ragdolls
  • Added blood decals when dealing/receiving damage
  • Added new sound que's for enemies
  • Added UI work to help with combat controls (will be added as a hideable option in the menu)
  • Added the systems for riposting and dynamic combat music - currently not enabled in-game
  • Added new inventory tabs dedicated to headwear and outfits to help with the amount of items being added
  • Added animations for Rasha's voice acting
  • Added new dialogue camera positions for specific conversations
  • Added patreon welcome messages to the in-game main menu
  • Changed quest logic to attempt to prevent freezing during some dialog choices which affected some users
  • Changed the interactables in the world are more optimized
  • Changed the timing on the auto sheathe mechanic
  • Changed dialogue choices to be white when not selected
  • Changed attacks to automatically target enemies based on the direction you're facing
  • Changed enemy health bars now only appear on targeted enemies
  • Changed input buffers on melee attacks to read better
  • Changed Enemy Perception. Improved detection of the player.
  • Changed NPC's movement to not constantly rotate to face the player
  • Development Work on WorldMap, Quest UI, New Enemies, Discoverable Location Markers, and Camp
  • Development Writing of first main quest arc and three side-quest arcs complete.
Update 0.1.49
  • Added item - Felian Body (female anthro feline)
  • Added item - Adept Headdress (feline)
  • Added item - Felian Body Cosmetic "Smilodon Hide"
  • Added item - Felian Body Cosmetic "Cave Lion Hide"
  • Added item - Felian Body Cosmetic "Cheetah Hide"
  • Added item - Felian Body Cosmetic "Lap Cat Hide"
  • Added item - Felian Head Cosmetic "Mark of the Smilodon"
  • Added item - Felian Head Cosmetic "Mark of the Cave Lion"
  • Added item - Felian Head Cosmetic "Mark of the Cheetah"
  • Added item - Felian Head Cosmetic "Mark of the Lap Cat"
  • Added sex scene - Feline Threesome (cock & horsecock variants)
  • Added voice acting added for Rasha.
  • Added save warning when loading older saves, after saving an old file however there will be no future warning. To prevent future issues, please create a new save game.
  • Added a .5 second cooldown timer when changing weapons to prevent over scrolling.
  • Added new footstep particles.
  • Added autosheath to weapons.
  • Added nothing else, this is just here to wind up Z by putting his stuff further down the list.
  • Fixed Saves. Major Savegame Updates - Saves made prior to this update are not advised to be loaded (interactables have been changed to minimise save-breaking bugs in future). [Z wants me to let you know that this took the most time]
  • Fixed Destructibles are not mass destroyed on load, this will fix any issues with completion of “With Bells On” going forward as the spirit sand was being destroyed.
  • Fixed Target Indicators on the Compass. These should now persist properly to retain icons and quest states on the compass to reduce player confusion. Going forward the minimap icons for all quests and locations should re-load between sessions.
  • Updated Map improvements.
  • Updated Launcher to better handle issues with the Patreon API and increased timeout.
  • Updated Launcher to ensure SubscribeStar and Patreon launcher entitlements are equal.
Update 0.1.42 - 0.1.48
  • Added new quest - Glory of the Gods.
  • Added new quest - Secret Admirers.
  • Added new Sex Scenes; Equine Cock Sex & Draconic 69.
  • Added new item Draconic Manhood.
  • Added new item Werecat Manhood.
  • Added new item Equine Manhood.
  • Added Auto Sheathe to weapons.
  • Added a .5 second cooldown timer when changing weapons to prevent over scrolling.
  • Added new footstep particles. Added new areas and major improvements to the level.
  • Added new landscape materials.
  • Changed the Launcher now allows one-click update checking.
  • Changed the player camera in both free roam and combat. Now when you block with [Right Mouse Button] you will not enter the zoomed-in aiming mode.
  • Changed the stamina cost for sprinting.
  • Changed the stamina cost for dodge rolling.
  • Changed blood particles.
  • Fixed input buffers for light attack second chain to be more responsive.
  • Fixed Ahmes dialogue from being unskippable.
  • Fixed the dodge roll animation to be useful in combat.
  • Fixed the skintone on genitals not loading correctly.
  • Fixed an issue with defeated enemies leaving behind footstep sounds.
  • Fixed new sound notifys for AI.
  • Fixed collision on various objects in the world.
  • Fixed Player Choices to have the correct cameras.
  • Fixed Multi Quest actors handling pickups incorrectly.
  • Fixed the startup run animation from breaking the players neck.
  • Updated Patreon Credits.
Update 0.1.42
  • Added blood particles added into combat.
  • Added new crosshairs for locking onto enemies and aiming with bows.
  • Added new dialogue option to Ahmes to give players access to the Oral Scene after quest completion.
  • Changed the player camera in both free roam and combat. Now when you block with [Right Mouse Button] you will not enter the zoomed-in aiming mode.
  • Fixed an issue where Quests would not save progress.
  • Fixed the Elixir of Energy not working as intended, they should now regenerate much more stamina over a longer duration of time.
  • Fixed the skintone on genitals not loading correctly.
  • Fixed the hitbox on the Khopesh light attacks.
  • Fixed an issue with defeated enemies leaving behind footstep sounds.
  • Fixed an issue with animations leaning the player too much when accelerating.
  • Fixed one handed Anubites not properly playing footstep sounds.
  • Fixed player footsteps from sometimes duplicating when entering the combat state.
  • Fixed collision on various objects in the world.